Learning iPhone Programming
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps.
Start using Xcode right away, and learn how to work with Interface Builder
Take advantage of model-view-controller (MVC) architecture with Objective-C
Build a data-entry interface, and learn how to parse and store the data you receive
Solve typical problems while building a variety of challenging sample apps
Understand the demands and details of App Store and ad hoc distribution
Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera
Integrate your app with iPhone's preference pane, media playback, and more
- 2010 Alasdair Allan
Choosing a Book Format
EPUB is the standard publishing format used by many e-book readers including iBooks, Easy Reader, VoiceDream Reader, etc. This is the most popular and widely used format.
DAISY format is used by GoRead, Read2Go and most Kurzweil devices.
Audio (MP3) format is used by audio only devices, such as iPod.
Braille format is used by Braille output devices.
DAISY Audio format works on DAISY compatible players such as Victor Reader Stream.
Accessible Word format can be unzipped and opened in any tool that supports .docx files.